In-game Items

In-game items are various wares and materials that are obtained through dungeons, events, and shops from Supporters.

Party Consumables
These consumable items that often give your party members immediate effects such as buffs and level increase.


 * Delicious Meal - Heals your party's health and brave back to full. Does not consume days.
 * Inn - Rest for the night to heal your party's health and brave back to full. Same as Delicious Meal but consumes a day in the process.
 * Map of Magic - Instantly scouts any road. Does not consume days and denies any experience or rewards obtained from the road as you will be bypassing the encounter.
 * Minions/Familiars - Minions/familiars are similar to Map of Magic but has a lot more uses. They can be used to scout out dragon dungeons, deter secrets, help out invasion, and find bounties. Some skills also make use of minions to provide various effects as well.


 * Anti-fire Potion - Increases Fire Damage reduction by 10% for one day.
 * Anti-ice Potion - Increases Ice Damage reduction by 10% for one day.
 * Anti-nature Potion - Increases Nature Damage reduction by 10% for one day.
 * Anti-heaven Potion - Increases Heaven Damage reduction by 10% for one day.
 * Anti-Ghost Potion - Increases Ghost Damage reduction by 10% for one day.
 * Toughness Potion - Increases damage reduction by 10% for one day.
 * Mental Potion - Increases Magic damage reduction by 10%
 * Elixir of Power - Increased damage you deal by 10% for one day.
 * Good-luck Charm - increases luck by 5% for one day.
 * Book of Fighter - Adds fighter skill set to party.
 * Book of Knight - Adds knight skill set to party.
 * Book of Vampire - Adds vampire skill set to party.
 * Book of Sage - Adds sage skill set to party.
 * Book of Naturemancer - Adds naturemancer skill set to party.
 * Skill Mod: Shortening - Apply to one skill to give a chance to ignore cooldown.
 * Skill Mod: Powerful - Apply to one skill to increase power.
 * Skill Mod: Absorption - Apply to one skill to add 'drain hp'.
 * Skill Mod: Moment - Apply to one skill to make it a 'quick' skill (turn is not wasted)
 * Skill Mod: Preparation - Apply to one skill to reduce cooldown of said skill on enemy kill.